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Paper mario flopside pit of 100 trials1/17/2024 Shadoo is the boss of the pit however, the first time Mario's group makes it to the 100th room, they will be sent back to the entrance and will have to make their way through the pit a second time in order to fight Shadoo. In every tenth room, there is a chest containing a Catch Card of a partner from the original Paper Mario (excluding the first one which has a Dashell card), a pipe leading out of the pit, and the door leading the next room. The enemies in the Flopside Pit are far more dangerous than their Flipside counterparts, as they are all powerful, Dark silhouette versions. Just like in the Flipside version, the player only has 5 minutes to defeat the enemy that has the key, and running out of time will result in an instant Game Over. In the Pit a random enemy in each room holds a Pit Key to a locked door that proceeds to the next room. A blue switch appears when Fleep activates the rift and the block opens the way to the pit. Once the Flipside pit is cleared, a rift will appear above the sealed pipe leading to the pit. The Flopside version was used to study the powers of darkness.Īccessing the Flopside Pit is done in a manner similar to its Flipside counterpart, except the switch that opens the entrance does not appear until the Flipside Pit is cleared. Both were created to test the forces that guard the Pure Hearts. However, in this game there are two pits - one in Flopside and one in Flipside called the Flipside Pit of 100 Trials. The Flopside Pit of 100 Trials is a 100-room labyrinth in Super Paper Mario just like in Paper Mario: The Thousand-Year Door.
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